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Post by unclebilly on Jan 5, 2013 21:51:26 GMT -5
Just some of the things I have done. These are all my first try at this. A camp fire that I will be using in my goblin lair. My Mushroom lair. The one by the entrace will be a Screecher The Bigger ones will come to life and attack and the smaller ones that are 2 together will also attack (they will shoot like a rocket at the players doing slam damage and bull rush with knock back) My Fire Ball we all need at least one
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Post by danielc on Jan 5, 2013 23:02:12 GMT -5
They all look nice. My favorite is the camp fire.
One question, is the figure a rebased mageknight figure?
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Post by unclebilly on Jan 6, 2013 2:09:55 GMT -5
They all look nice. My favorite is the camp fire. One question, is the figure a rebased mageknight figure? Yes that is a mageknight rebased.
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Post by traxzwolf on Jan 6, 2013 9:19:06 GMT -5
Awesome stuff
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Post by hideousprime on Jan 6, 2013 18:15:13 GMT -5
Great job. love the pics!
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griffonwing
Tool Gatherer
Suave swabby, savvy?
Posts: 97
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Post by griffonwing on Jan 6, 2013 19:21:14 GMT -5
I love the mushrooms. I'm definitely going to have to try my hand at making some.
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Post by dm1scotty on Jan 6, 2013 19:29:40 GMT -5
Nice shrooms.
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Post by unclebilly on Jan 19, 2013 11:12:47 GMT -5
This is my first completed dungeon. The idea behind it was that a group of goblins have taken over a mites lair. (Got the mite lair idea from DM Scotty's Mite Lair...Thanks ) This will go down to another lair where the Mushrooms are growing at. The goblins have found out that the humans like the mushrooms and have been trading them to a evil merchant for treasures (junk). What the mushrooms do it make people stoned(magic mushrooms) So the players will need to decide on there own what path they will take once they take over the cave (if they do) keep the mushroom farm for them self (going down a dark road) or destroy the mushroom cave (going down a lighter road). Depending on what they do will set the course of events to follow. This is a pool of water that has 3 slow drains in it. There is a bridge that has a gate that will come down and stop the flow of water to one of the drains. If the party stops the water flow it will dry up a river below that will alow more monsters to get to that level. Doing this will make the low level have more and harder encounters. The mites set this up to keep the lower level safer to grow the mushrooms. But they wanted to close the river off if they need to cross it. Bottomless pit. Where the Mites are still captured and held.
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Post by Efilion on Jan 19, 2013 18:42:44 GMT -5
Wow man it looks pretty nice great work!!!
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Post by dm1scotty on Jan 20, 2013 0:39:25 GMT -5
Cool Lair...Glad I could inspire you.
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Post by hideousprime on Jan 20, 2013 9:02:15 GMT -5
Great job. I like the idea of stopping the water makes the adventure harder!
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Post by danielc on Jan 20, 2013 23:22:29 GMT -5
Great work there.
Off Topic thought: Love the quilt on the couch in the background. ;-)
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Post by skunkape on Jan 23, 2013 10:54:41 GMT -5
Like the fire pit, mushrooms and fireball!
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Post by madladdesigns on Jan 23, 2013 10:58:11 GMT -5
Some awesome stuff, I particularly like the water with the bridge.
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dmbenjamin
Tool Gatherer
why does it always have to be snakes?
Posts: 50
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Post by dmbenjamin on Feb 17, 2013 15:48:44 GMT -5
I love the mushrooms. I'm definitely going to have to try my hand at making some. oooooo......shroomssss........I should mak a myconid dungeon
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dmbenjamin
Tool Gatherer
why does it always have to be snakes?
Posts: 50
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Post by dmbenjamin on Feb 17, 2013 15:50:12 GMT -5
I love the lair.....my first character deaths were from goblins
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