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Post by modus666 on Nov 3, 2012 12:52:55 GMT -5
Posting a progressing series of photos of my delve into DM crafting. Comments welcome. Before anyone says anything, I'm just using my wife's iphone for photos. So they may be a bit blurry. Apologies in advance. Attachments:
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Post by modus666 on Nov 3, 2012 12:53:48 GMT -5
Here's my initial collection of tools. All tucked away nicely so they don't bug my wife . Attachments:
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Post by modus666 on Nov 3, 2012 12:55:05 GMT -5
For the record, I never knew stone textured pain existed before watching DM Scotty's first videos. Now i am convinced that this is the neatest stuff since sliced bread. I wanna do my walls in this stuff! Attachments:
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Post by modus666 on Nov 3, 2012 12:56:31 GMT -5
Just a little picture of the building blocks for my first room. Nothing fancy. Square room. One entrance. Figured I would start simple. Don't want to waste valuable resources on something fancy then screw it up. Attachments:
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Post by modus666 on Nov 3, 2012 13:00:13 GMT -5
In progress. Getting the walls attached. Question for the forum: Do you guys use 1/4 inch or 1/2 inch on your walls? I used half inch... think that's too big? Feel free to chime in. Attachments:
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Post by modus666 on Nov 3, 2012 13:01:08 GMT -5
First tile assembled and glued. Next... the base coats. Attachments:
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Post by modus666 on Nov 3, 2012 13:02:15 GMT -5
My first two tiles (squeezed another one in between posts) base coated. Man this stone texture spray paint is the shiznit! Attachments:
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Post by hasbinbad on Nov 3, 2012 20:09:09 GMT -5
Cool pictures!
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Post by danielc on Nov 3, 2012 22:37:08 GMT -5
Nice start. You are ahead of me. I still am trying to find the time between kids and work. But I will catch up with you (maybe). :-)
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Post by modus666 on Nov 4, 2012 1:21:59 GMT -5
Thanks for the feedback! Here's my first completed tile with detail and stressing painted in. Attachments:
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Post by modus666 on Nov 4, 2012 1:23:46 GMT -5
And, not to be outdone, here is tile number two. I'm actually happier with how I did the painting here. It looks a lot more like there is some traffic between the two entrances I think. Attachments:
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Post by modus666 on Nov 4, 2012 1:27:53 GMT -5
Yours truly with a fist full of wall pieces freshly cut and waiting for a destination. ;D I think my next room will have some shattered door pieces strewn about the entrance for effect. I need some more acrylic colors before I can get too much more creative. Red, green, and brown will be needed to add some new touches like moss, vines, and dirt/blood stains. Attachments:
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Post by modus666 on Nov 4, 2012 13:35:04 GMT -5
Here's the beginnings of a new tile. A small prison complex with 2 large pits to hold prisoners and a jailer's quarters. Attachments:
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Post by modus666 on Nov 4, 2012 13:36:26 GMT -5
Here i have the walls glued onto the prison, and the glue drying on the big wooden grates that will cover the pits. I need some bigger toothpicks for later projects.... I think i'll add some wooden rubble to the front door to look like someone broke in. Attachments:
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Post by modus666 on Nov 6, 2012 2:07:01 GMT -5
here's my pit prison base coated, with he grates painted and attached Attachments:
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Post by modus666 on Nov 6, 2012 2:07:31 GMT -5
a closer overhead view of my pit prison tile. Attachments:
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Post by modus666 on Nov 6, 2012 2:08:08 GMT -5
this is the 'jailer's quarters'. note the pile of gore in the corner. man's gotta eat dont he? Attachments:
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Post by modus666 on Nov 6, 2012 2:08:50 GMT -5
i attempted to add a straw pallet for the jailer to sleep on. please critique... im not so sure how it looks. Attachments:
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Post by hasbinbad on Nov 6, 2012 2:58:51 GMT -5
I would try to base paint it with a dark brown and then do the highlights (using the color you have there) with a dry brush. Right now, it looks bright and cartoony, out of place in a dank dark dungeon. Also you can't really see the details pop. I think these critiques are due to the bright base color, and I think you could fix all of them with the suggestion above, which is what DM Scotty recommends, if I recall correctly.
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Post by hasbinbad on Nov 6, 2012 3:01:01 GMT -5
I might even use some darker brown over top of the highlights with an even dryer brush to simulate grime over top of the bright straw.
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Post by hasbinbad on Nov 6, 2012 3:05:30 GMT -5
The other option if that sounds like a lot of work is to mix up a really dark brown or even black with some water and use the wash technique, where you flood the area with the liquidy paint, let it soak for just a few seconds, and then blot dry or lightly wipe the paint off the tops of the area. This gives you a sense of shadows in the deep spaces.
IMHO, it's best to use a medium base paint, then wash that with a dark color, then drybrush the highlights, then drybrush the details (like grime)..............
There's a thousand other little steps like that to give you realism, but .. in the end .. how much work do you want to do? It looks GREAT if you're just trying to get utilitarian use out of it.. Remember that the alternative is basically drawing it with dry erase on a mat .. right? lol.
In any case please take all of what I say as constructive.. I think your tiles are great!
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Post by onethatwas on Nov 6, 2012 4:21:01 GMT -5
dry brushing and/or inking (using a wash as others have called it) isn't an easy technique to get down, and can sometimes require alot or practice before it makes sense to you and you get it right. Just keep at it and never ever feel discouraged. However, Hasbinbad's suggestions are about spot on: You can either paint over the area with a darker color and then dry brush to make the lighter shades "pop" (Assuming you have a texture to dry brush over, like hot glue applied in a zig-zag stripey pattern as seen in DM Scotty's vids), or you can do a wash with varying darker shades to make it look less solid and more gritty. If you do NOT have a texture to apply either a wash or a drybrush technique, then my suggestion is to use a really bristly brush, and get a darker color to *lightly* go over that section in a stripped pattern. OR you resort to using a colored pencil and then use a cross hatch technique (That is, draw lines one way, then draw lines that go across them in a perpendicular direction) Hope that helps. Good looking tile otherise
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Post by hasbinbad on Nov 6, 2012 4:52:10 GMT -5
it looks like he has texture in the straw pile, but it doesn't pop since it's all one color.
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Post by dm1scotty on Nov 6, 2012 10:19:27 GMT -5
As others have mentioned...washing and drybrushing go a long way to making a tile or object really POP and look more realistic.
Also keep this thread going. I am enjoying seeing your journey and this will help others stepping onto the crafting path.
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Post by modus666 on Nov 6, 2012 18:01:27 GMT -5
the good news i that othat paint dried more it was less shiny and bright.
im going to dry brush it with a darker color brown to dingy the pallet up a bit.
ill post that once it dries again.
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Post by modus666 on Nov 7, 2012 1:41:37 GMT -5
GOOD NEW EVERYONE. my wife took the plastic film off from over her camera lens. NEXT TILE. The GLASSWORKS. modelled loosely after the encounter featured in 'Burnt Offerings' in the 'Rise of the Runelords' pathfinder adventure path. here's the assembled main area. Attachments:
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Post by modus666 on Nov 7, 2012 1:42:28 GMT -5
Here is a wide shot of the rooms mains adornments. 2 big work tables, and the glass furnaces. Attachments:
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Post by modus666 on Nov 7, 2012 1:43:33 GMT -5
heres a closeup of one of the furnaces. base painted black. dark grey for the cobblestones then a thin gray wash. the molten glass and furnace effect were done using 'puffy' fabric paints. Attachments:
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Post by modus666 on Nov 7, 2012 1:45:00 GMT -5
a closeup of one of the work tables. i have some little bits of corrugated cardboard glue to the corners to make it pop up from the surface a bit and not look like planks set into the floor. Attachments:
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Post by modus666 on Nov 7, 2012 1:46:12 GMT -5
the glassworks tile base painted and drying. soon to come, the final assembly. also... windows. Attachments:
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