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Post by Pittlebelge on Apr 23, 2013 13:49:36 GMT -5
Hi guys,
I just discovered the crafting videos yesterday and of course I love them.
I'm wondering if it could be possible to improve modularity at the cost of a little immersion.
The idea being to not affix the wall and other elements permanently to the dungeon title but temporarily so by using sewing pins.
Obviously the dungeon title should be entirely painted, area under the wall included. And the interface between the wall and the title is not gonna look perfect. Also, the pin head is gonna stick out if it hasn't a color close to the dungeon/wall title's.
But on the other hand a very limited collection of wall and dungeon title should cover all artificial environment (providing a limited campaign setting).
Anyhow, I'm in the middle of moving, as soon as I settle I'll give it a shot and post picture.
Keep the craft up.
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slurpy
Room Planner
Posts: 283
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Post by slurpy on Apr 23, 2013 22:56:43 GMT -5
If that's your thing, you might be able to temporarily affix each wall with just a drop of white glue at each end, then pop them free with a putty knife after each session.
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Post by Efilion on Apr 24, 2013 0:10:27 GMT -5
Theres a tape that has glue in both sides and its removable so u dont pull off paint or something maybe u could try that
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slurpy
Room Planner
Posts: 283
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Post by slurpy on Apr 24, 2013 2:52:15 GMT -5
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Post by madladdesigns on Apr 24, 2013 6:51:31 GMT -5
Or magnets.
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Post by dm1scotty on Apr 24, 2013 9:56:44 GMT -5
I almost always make new tiles for my games (since they are so quick and cheap), but it is easy enough to make a "base", set of generic tiles for most situations. I think the whole replacing the walls on the tiles will be almost as much effort as just whipping up a new tile set.
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Post by althalusredeemed on Apr 24, 2013 12:23:19 GMT -5
I'm also trying to get a kind of modularity, but I'm going with making a lot of corridors of various lengths and some bends and T-junctions/crossroads. I want to make most rooms as I need them because, while corridors are all very similar, rooms are meant to feel like the party is going somewhere.
If you re-use rooms, I'd suggest making at least 6-8 so the party feels like they're advancing. If you're planning on using tiles often it's almost always worth the effort of whipping up some rooms as you need them, and the main advantage of modularity is time constraints (like if you're really busy one week and don't have time to cut & stick) and speed (tiles drying can take a few hours, so you might have trouble making them in the morning and using them in the afternoon).
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Post by chrisfitz71 on Apr 26, 2013 17:21:26 GMT -5
If you re-use rooms, I'd suggest making at least 6-8 so the party feels like they're advancing. You could use different placables when you re-use a room. This 3x8 room has a statue, and that 3x8 room has a fountain (but really the same floor tile). With a good description of the room, players will remember what the room contained (or it's story vibe), not it's dimensions.
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AJ
Room Planner
Posts: 315
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Post by AJ on May 17, 2013 10:36:59 GMT -5
I have a 5lb hunk of plasticine which I use for sculpting and casting, but it serves so many functions.. I use it to hold things in place quite often, and it makes a handy non-stick surface for things I am working on. I thought, if you wanted quick and easy, movable and transformable walls and such, plasticine is relatively cheap and you can get years and years of use out of it. I quite often sculpt quick and nasty (by my standards) monsters out of it for my games, its perfect for Oozes, Golems, Elementals, Myconids, etc. Since props generally need not last forever, sculpting them out of a recyclable material like plasticine is so simple.. never see the same pile of rocks, tree stumps, crude statues or cairns. If I got really carried away, I could go crazy and sculpt an entire dungeon out of the stuff, or create custom forests on the fly by just shoving twigs and brocolli in base lumps of it.
... I may actually try that.
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Post by althalusredeemed on May 17, 2013 16:29:55 GMT -5
Pics or it didn't happen
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AJ
Room Planner
Posts: 315
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Post by AJ on May 17, 2013 18:53:41 GMT -5
;D
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Post by dm1scotty on May 17, 2013 20:55:50 GMT -5
LOL
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Post by zellybrown on May 18, 2013 0:12:45 GMT -5
lul want that mini
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Post by althalusredeemed on May 18, 2013 8:46:56 GMT -5
woah... Not bad
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AJ
Room Planner
Posts: 315
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Post by AJ on May 18, 2013 9:27:27 GMT -5
Just a lump of plasticine and two minutes of quick shaping.. now I have popped my Youtube cherry, I should post some crafting videos.
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Post by unclebilly on May 18, 2013 18:00:16 GMT -5
LMAO
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phenem
Cardboard Collector
Posts: 8
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Post by phenem on May 27, 2013 10:20:26 GMT -5
I've seen velcro tape strips at some craft stores. You could line the edges of your tiles with the velcro and easily place your walls then remove them just as easily.
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Post by gnomezrule on May 27, 2013 16:07:03 GMT -5
If you are looking for mod walls to add or remove interchangeably simply mount the walls on cardstock or cerial box cardboard. Leave an inch or so excess on either side. When you place the walls slide the cardstock under the tile and slide the wall flush with the tile.
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