Theely
Cardboard Collector
Posts: 19
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Post by Theely on Apr 22, 2013 20:48:21 GMT -5
Hello everyone! The other day I watched my first DM-Scotty's tile creation video... watched them for a few hours, and then went to the local store and bought everything I need to do it myself! Thank you!
Now my question for everyone: How do you handle playing encounters in smaller keeps and castles? In the adventure I'm going to run for my players when it is my turn to DM, the first several "dungeons" and encounters take place in smaller areas. If it helps anyone visually I'm going to be running Rise of the Runelords for Pathfinder. I plan on taking the group gridless as well! ;D
Some of the beginning dungeons fights take place in 30'x30' rooms which is actually kinda small, but makes sense. Those are also the largest rooms.
Would you make the entire keep/castle? Small small rooms doesn't seem to be very good since they tiles would be very small.
What are your thoughts?
Thanks!
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slurpy
Room Planner
Posts: 283
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Post by slurpy on Apr 23, 2013 1:49:05 GMT -5
Small rooms can be made several to a tile, just use a fog of war for the other rooms the PCs have not yet entered.
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Post by dm1scotty on Apr 23, 2013 10:03:15 GMT -5
Very true Slurpy... also remember that the adventure module is yours now and you can change up anything you want. I often modify encounters or maps in game modules.
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